A socket is defined as the endpoint of a two-way communication between two processes running over a network. Inter-process communication can be achieved using sockets. After a connection between the ...
Multiprocessing, multithreading and evented I/O: the trade-offs in Web servers. A Web server needs to support concurrency. The server should service clients in a timely, fair manner to ensure that no ...
WebSockets implement fast, secure, bi-directional, full duplex communication between a client and a server to support real-time, low-latency messaging A web socket is a TCP socket connection between ...
I seem to be struggling with a rather elementary problem in C#, and that is how to create a client side socket driven thread safe event loop system. I believe ( correct me if I'm wrong, since this is ...
Create a JavaScript client that works with a WCF 4.5 WebSockets service to receive continuous, ongoing updates from the service. In my last two columns, I've looked at configuring and writing a WCF ...
In two previous articles [in the September and October 2007 issues of LJ], I looked at the basics of SCTP, how you can use SCTP as a replacement for TCP and how you can use SCTP to process multiple ...
The two most common transport layer protocols are the transmission control protocol (TCP) and the user datagram protocol (UDP). One of the main differences between the two protocols is reliability.
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