Planet.shader - Independent shader for the planet, uses two textures for the earth with normals and a mask for mixing them. One texture for clouds with a normal and a mixing mask. And the parameters ...
Shader for particles with writing to z-buffer. The standard particle shader in Fade or Transparent mode does not set the depth buffer. If this does not suit you, and you need depth for semitransparent ...
Petróleo Brasileiro SA engages in oil and gas exploration, production, and distribution activities. It operates through the following segments: Exploration and Production; Refining, Transportation, ...