Note: This is not complete. There are some edge cases to work out and some rendering features are still missing or not working properly. Base (+alpha): Basic look of the shader, mostly used for the ...
Abstract: Autonomous navigation has become a topic of immense interest in robotics in recent years. Light detection and ranging (LiDAR) can perceive the environment in 3-D by creating the point cloud ...
Abstract: SLAM technology plays a crucial role in indoor mapping and localization. A common challenge in indoor environments is the “double-sided mapping issue”, where closely positioned walls, doors, ...
A simple fake volumetric light shader effect. It was created for Serious Point Games as part of my studies in shader development. It was created for Unity 6 URP (6000.0.58f1) but it can work in other ...